As discussed I am trying a bit of a phased process for Rogue Hammer with patrons getting the updates first and then after a bit of testing them out they get pushed into the Wargame Vault release.
Folks at the 10+ dollar level can find 1.02 which offers the following additions:
V 1.02
Improvements
Various typos fixed, wordings improved and images added. Meditate action clarified in activation section.
A Future Plans section has been added.
Content additions
Poor visibility added to Special Situations chapter.
6 new random events.
Shamblers added to creature chapter so you can run zombie scenarios.
Army list changes
Two new vehicle profiles added to serve as generic vehicle options: A support version of the Combat Armor and a Troop Carrier.
Star Knights now receive a bonus against hazardous terrain.
Multi-weapon now has a points cost listed.
Imperial Army can now select “gene-human” options (Halflings, Dwarfs, Brutes and Hybrids) Mercenaries sub-list added with two unit types.