Nordic Weasel Games

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Musket to Rifle is moving ahead

With a little help from a gentleman, Musket to Rifle is shaping to be mostly done. I am still ironing out some of the text and need to write examples and a few other things. So if you are new here, what is Musket to Rifle?

It is a set of rules for "mass skirmish" meaning 20-50 individually based figures. The period, as the name suggests, is basically the end of the black powder period. We kind of had to pick arbitrarily but it is roughly American War of Independence through to the Boer wars. 

The game is a true skirmish game. It is pretty common to do "semi skirmish" where you have small figure counts but the units are still forming squares and lines and all that. Instead we are treating them as actual skirmishers which means a unit of 12 figures represents exactly 12 combatants and thus will act the way 12 skirmishers ought to. Well, within the confines of a game anyways. 

The rules will provide points values for pick up games, a bundle of scenarios you can slot your armies into and solo mechanics. It is structured as a conventional wargame (rather than a narrative campaign - for that pick up the Five Kilometers from Leipzig early version) 

Mechanics are aimed at being fairly conventional with attack dice, morale checks and so forth. The idea here is that by avoiding too many abstractions, it may be easier to convert material either from other games or from books and media.

So if you are a fan of (or especially if you always wanted to get started on) Napoleonic warfare, the Franco Prussian war or the Slesvig wars this will be a pretty good time to jump in.